You are a tournament Director in a 10 table poker room who is holding a 200 person major poker tournament with two Day 1 flights. However due to less than maximum registrations you end up with 150 entrants of which 100 wish to play Day 1A (eg Fri) and only 50 wishing to play Day 1B (eg Sat).
Do you do anything to cater for the imbalance such as possibly reducing the length of both Day1’s by 1 blind level (60 minute levels) to ensure enough players from Day1B make it to Day 2?
Do you do nothing? and let the tournament run its course…….for Day 1B at the end of the day from 50 players you may only have 10 left….
Im up for any suggestions or what may have been done in the past…..This is the first time we have run multi Day1 flights in a tournament due to popularity of the game.
TA Remoh
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November 1, 2008 at 7:15 pm
This is something that should have been planned for, but hindsight is a wonderful thing that won’t help you now.
You don’t say how many players you planned to eliminate on each of the Day 1’s. Based on the size of your room, I am going to assume you want to get down to 50 for a total of 100 players going into day 2. You could have set up a rule that basically says you will play each day 1 until you have 50 players remaining, who will advance to day 2.
Since you don’t have such a rule in place prior to the tournament, there isn’t much you can do except let the event run its course. One possible alternative would be to ask for volunteers (Prior to the start of Day 1a) who would like to switch to Day 1b.
Good luck. Just remember to plan for such situations should you run another multi-day event in the future.
November 1, 2008 at 11:27 pm
Remoh:
I’d try to make it “roughly proportional”. If you have 100 on day 1a and 50 on day 1b, let’s say you want about 40 players total to make it to day 2. In that case, I’d structure it so that I’d cut day 1a off at around 2/3 of the total (25 to 27 players) and the remaining 13 to 15 I’d take from day 1b.
If you want 50 players to move on, then it’s 32-34 from 1a and 16 to 18 from 1b, and so on. Just depends on how many total players you want on day 2.
And this is a personal preference, I prefer to let the players on the final day play their best poker. This means not too much blind pressure which in turn translates to fewer players making it. But maybe you want more players making it to day 2 (say 60 or 70, whatever), then you’ll have to have a more accelerated blind structure for day 2.
Since you were planning for 100 players a day, you got that for 1a, so I’d structure my blinds about as planned. Because there’s fewer players for day 1b you can accelerate that day a bit. I would start out the blinds at the same level you had originally planned on, but as the tournament moves forward you can increase your blind increments or shorten the time between blind raises if you like.
But the key is to make it an enjoyable experience for the players. This keeps the integrity of your tournament and it makes them want to tell their friends and come back to your next event.
November 2, 2008 at 10:40 pm
I would decide how many I wanted to come back for day 2 and then play down to the appropriate percentage for each day. 100 on day 1A and 50 players for day 1B and you want 30 players for Day 2 so you play down to 20% on Day 1A and 20% on day 1B. On day 2, when you combine the players, you have 20 from one day and 10 from the other day.
Now the only problem is that players from the 100 person day will, probably, have accumulated more chips than those that played in the 50 peron day 1. But that’s just the way it goes. Day 2 starts at the lowest blind level completed by either day 1, probably going to be from the 50 person day 1. Good luck in future events.
November 26, 2008 at 5:57 pm
if you are running a tournament with 2 day 1’s, you should be talking about at least a 3 day tournament.
Theoretically, you should eliminate the same % of players on day 1a and 1b regardless of the the actual number of players. this is due to the starting chip stack and how quickly and aggressively the blinds go up, which should be slow with long levels. so in theory, if on day 1a, you play 10 levels, and you have eliminated 75% of the field, which is 75 players, then on 1b you should have also eliminated approximately 75% or 35-40 players. This is the number of players you should bring back. otherwise, you are cheating the 1B players out of time, or you are giving 1a players extra time with more chips.
you can not let 1 day play x amount of levels at y minuntes per level, and then change it for the next day because of the size of the field. it puts the other day at an even greater disadvantage, because not only are there a fewer number of chips for them to accumulate, but now they have less play and are forced to shove sooner.
if you stop day 1a with 10 minutes left in level 8, then you need to stop day 1b with 10 minutes left in level 8 regardless of how many players are left.
IMO, you should just bring back the 35 or so players for day 2 and should all the players should have been redrawn so that 1a and 1b players should have already been mixed in together at tables to start the day.